Home  
HELP GUIDE
 Management | Community
1.Walkthrough
2.FAQ
3.Lineups
4.Gameplay
5.Tournament Structure
6.Glory Tournaments
7.Rules
8.Technical Support
 

FAQ

Q: What is the difference between player styles?

Forwards

Snipers:
Take lots of shots and tend to have higher shooting percentages.

Playmakers:
Look to pass before shooting.

Power Forward:
Like to forecheck and jam pucks into the net.

Two-Way Forwards:
Play a sound, careful game at both ends of the ice.

Checkers:
Focus on backchecking.

Order of styles from most offensive to most defensive:
For Forwards: Sniper → Playmaker → Power Forward → Two-Way Forward → Checker

For Defensemen: Offensive D-Man → Stay-At-Home D-Man

Defensemen

Offensive Defensemen:
Rush the puck and take shots from the point.

Stay-At-Home Defensemen:
Tend to stay back and hit the opposing team's forwards.



Q: How do player ratings work?

Player ratings are a measure of how effective that player is. Ratings combined with a player's type (ex. sniper, playmaker) determine how they play, and how well they play. High-rated players also tend to be better-rounded players. So a checker with a higher rating may get more points than a sniper with a lower rating.

You cannot see the ratings or styles of players on other teams in World Tournaments or Glory Tournaments. Instead, you will have to interpret stats to try to estimate what the styles and ratings of players on other teams might be. Note that different ranges of rating form different levels. For example, an 83-rated skater is closer to an 84-rated skater than an 84-rated skater is to an 85-rated skater. The 84 is obviously slightly better than the 83, but there is a bigger jump between 84 and 85. Ratings of 70, 75, 80, 85, 90, and 95 represent new rating levels.


Q: What is an "instruction?"

An instruction is an offensive/defensive ratio that works with a player's type (ex. sniper, playmaker) to further refine them. For instance, if a checker is given a ratio of "Offense +2.0, Defense -2.0," they still aren't going to be nearly as offensive as a two-way-forward, but they will be more offensive than the average checker.


Q: Is there fatigue?

No.


Q: How long do tournaments last?

Tournaments last 14 days in total, with the round-robin latsing 5 days and knockout rounds lasting 9 days.


Q: What happens at the end of a tournament?

Following three knockout rounds, the tournament ends and medals are awarded. The next tournament you join will involve you building a brand new team.


Q: When do tournaments start?

World Tournaments can be created at any time and start once 12 teams join. Glory Tournaments start on the 10th of every second month (February-December).


Q: When a team gets a penalty which player on a line sits off?

The right-wing sits off. If a team has two penalties, the right-wing and center sit off. All players are equally good at winning faceoffs so it's best to put your more defensive players at the left-wing and center position.
National Hockey Manager © 2008-2022